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Aftermath Reborn OOC

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Psychozoa
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Post by Vealdis Mon Jul 08, 2013 9:28 am

'The queen that got downtrodden by the juta of the Steppe' fits nicely...they are probally raiding all the villages while we are feasting...Laughing 
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Post by Tysha Mon Jul 08, 2013 9:31 am

King Mordred killed off all the Jatu. It's why the steppe could be colonized in the first place. For the record, I'm completely resisting my impulses of saying 'This is utterly absurd! The steppe can't be colonized properly!' as I did in previous games. >.>

In Shadow War/AKD we brought the Jatu back by saying... well, as we did quite frequently: History repeats. An invader from Amala sails to Pendor with a Jatu horde as part of his force. They scattered near the Empire lands and into the D'shar steppe... and aren't nearly as prominent. But still, they're there!
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Post by Vealdis Mon Jul 08, 2013 9:37 am

wait..Mordred (and other GMs) killed off all the Jatu to get rid of them and then he brought them back to have Jatu...crazy gamemasters
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Post by Valdir Mon Jul 08, 2013 9:39 am

correction: King Mordred Adalhard I, 'he-who-unified-Pendor'
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Post by Vealdis Mon Jul 08, 2013 9:42 am

Isn't it Mordred I Adalhard, 'He-who-had-Mettenheim-at-its-back'
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Post by Tysha Mon Jul 08, 2013 9:43 am

No no... King Mordred, as the quasi-official PoP3 PC (for all of these purposes, he is the official) killed the Jatu. Or drove them off. Or otherwise put an end to their presence in the steppe. When we started up the second RP (Shadow War) we tried to get things back to being as close to PoP3 as we could... while still being far enough in the future to handle whatever PoP4 might have thrown at us. Bringing back the Jatu was a part of that. So in our fanon timeline, the Jatu return like 80 years from now with an invader army led by Brencis the Bold. Razz

Mordred is a former dev of PoP3/4. He was not 'former' when the first RP, Aftermath, began. Now he's our grandfather of wisdom and crazy-old-man of lore.
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Post by Valdir Mon Jul 08, 2013 9:50 am

Vealdis wrote:Isn't it Mordred I Adalhard, 'He-who-had-Mettenheim-at-its-back'

Mordred I Adalhard is correct, yes. But I won't give him Mettemheim, nor Veccavia, nor Barclay, nor.. well, you get the picture.
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Post by Tysha Mon Jul 08, 2013 2:39 pm

So, which kind of hex (for the gamey reasons) are you hoping for? Manpower, wealth, balanced? Isolated, connected, away from other players or nearby? ANSWERS.

The Sovereign Princess of the Steppe has demanded it.
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Post by Sir Nickolas Mon Jul 08, 2013 2:45 pm

Bah, children and their squabbling. Simon Lane cares not for world domination ruling the Eastern Council, all he wants is to rebuild his former home back to glory. After that, maybe he'll start offering his men as mercenaries. Otherwise, he'll be happy keeping to himself and keeping then northern borders secure of Mystmountain invasions.

Just don't declare war against him. I think Simon will not be pleased in the slightest if people start attacking him and his people...

* * *

Story-wise, Simon's homeland is hex 11 or 16. Once he maintains control of his home, he'll focus on turtling and taking care of himself. Gameplay-wise, I would like to start in Hex 13 or 18 for the resources and the short route to where Simon wants to resettle.
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Post by Vealdis Mon Jul 08, 2013 5:04 pm

Will most likely care the most for peace thanks to the merchant mentality so...Rebuilding the North into Wall Street will do it...
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Post by Vealdis Mon Jul 08, 2013 5:05 pm

Valdir wrote:
Vealdis wrote:Isn't it Mordred I Adalhard, 'He-who-had-Mettenheim-at-its-back'

Mordred I Adalhard is correct, yes. But I won't give him Mettemheim, nor Veccavia, nor Barclay, nor.. well, you get the picture.

Thought that that was how he conquered Pendor...with the help of Mettenheim when he finally gave them food...
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Post by Tysha Tue Jul 09, 2013 9:00 am

Well, it will only cost me 1340 gold to make use of all of my manpower fully... with peasants.
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Post by Mordred Tue Jul 09, 2013 9:05 am

Vealdis wrote:
Valdir wrote:
Vealdis wrote:Isn't it Mordred I Adalhard, 'He-who-had-Mettenheim-at-its-back'

Mordred I Adalhard is correct, yes. But I won't give him Mettemheim, nor Veccavia, nor Barclay, nor.. well, you get the picture.

Thought that that was how he conquered Pendor...with the help of Mettenheim when he finally gave them  food...

Correct. Mordred forged close ties with Mettenheim (and there are rumours that he himself was a Mettenheimer, though nobody knows his background). Pendor exported many tonnes of food to Mettenheim during the height of the famine, and continues to lease lands in the the Fierdsvain territory to the Count of Mettenheim, with whom it is reputed that Mordred is now close personal friends with.
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Post by Mordred Tue Jul 09, 2013 11:40 am

CharacterBankedIncomeSpentNew TotalPeasantsLeviesMilitiaRegularsEliteCaptains
Valdir250500300200002
Simon3030060200002
Tysha4040080200001
Vealdis70700140200001
Vincent4040080200002
Andros4040080200002
Quiris50500100200001
Iagan2020040200001
Adelaide50500100200001
Azar4040080200001
Hernando3030060200002
Sneak peak at how things look at the start. Ignore "New Total" that is just part of a bigger spreadsheet. Eventually I will find a way of ranking this, once things like Prestige are added, so that you can get a truer picture of who ranks where... if you want that level of detail - it might be nicer to not actually know where you sit in comparison to others.

(Note this only counts recruited soldiers, so troops granted through traits are ignored)
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Post by Valdir Tue Jul 09, 2013 6:18 pm

I've created an IC topic for Talon March. This will function as a continuous IC scene, while the statistics shown will be updated every week.

Hope you like the description. Wink
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Post by Mordred Wed Jul 10, 2013 1:02 am

Very nice Valdir, I like it!

Note; it was brought to my attention that the above chart makes it look like you begin with 2 weeks income instead of 1. It's still just the one (ie, the Banked column, ignore the Income, Spent and New Total). Income is just there to give a handy description of what cash you can expect to receive.
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Post by Valdir Wed Jul 10, 2013 2:40 am

Mordred wrote:Very nice Valdir, I like it!

Thanks! (I secretly hope other will do the same..eventually)
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Post by Tysha Wed Jul 10, 2013 11:24 am

I love the new avatar you chose, Laisha. But you know you're going to have to have a fancy glowing sword now, right? sunny 
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Post by Laisha Wed Jul 10, 2013 11:35 am

Wait...that expectation is totally unreasonable! D:
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Post by Psychozoa Wed Jul 10, 2013 5:05 pm

shouldn't the reborn maps be in "The Map Room"?

seems logical...
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Post by Vealdis Wed Jul 10, 2013 8:27 pm

Would make things easier.
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Post by Valdir Wed Jul 10, 2013 8:45 pm

Map:
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Post by Vealdis Wed Jul 10, 2013 9:49 pm

It is not that we can't find it or know how to use it...just that we place it in The Map Room for convience.
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Post by Mordred Wed Jul 10, 2013 9:52 pm

Good idea, and done.
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Post by Valdir Wed Jul 10, 2013 9:54 pm

Vealdis wrote:It is not that we can't find it or know how to use it...just that we place it in The Map Room for convience.

I know that, but I thought that it might be useful to have the owner's names in the hexes.
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